Some of that might simply be lack of general awareness about the change to combat logging, considering that it's still early days, but I think that even as this knowledge becomes more widespread, the SWTOR community as a whole isn't really in danger of changing into a bunch of people obsessed with parses. Now, the good news is that SWTOR hasn't changed into WoW overnight. Legacy of the Sith is here, and now you can see everyone and anyone's numbers, whether they want you to or not. My first reaction to this news was very negative, and I was low-key kind of hoping against all reason that Bioware might end up changing their mind at the last minute, but they didn't. Naturally, not long after I wrote that post, I found out that with the Legacy of the Sith expansion, SWTOR was going to get rid of the personal logging system it had used for a decade, and was instead going to replace it with a system where everyone can see everything, just like in WoW. In that post, I cited SWTOR as an example of how to do damage meters right, since SWTOR's more restrictive personal logging gave you access to all the (in my opinion) legitimate uses for meters such as wanting to increase your personal performance or having a shared log in a progression team to better understand damage patterns in difficult content, without any of the downsides such as other players constantly judging everyone around them by their numbers - because you couldn't know anyone's else's numbers unless that person explicitly joined a shared group log with you. Last autumn I wrote a post on my WoW blog called " The Toxicity of Damage Meters", in which I laid out why the general WoW community's obsession with measuring everything, all the time, is very off-putting to me.
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